Getting high Ground Zero!
v1 · LapRace — Land Race for 30 players · PC
Same track and philosophy as Getting high! But no ramps and platforms. You know the story, leave it -Non Contact- until you get the idea. Have fun!
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- Addedover 8 years ago
- Last SC syncalmost 3 years ago
- Next sync Plus
Vehicle classes 12/17 ( 221/498)
You will be able to choose any custom vehicles from these classes. Only stock vehicles are subject to restrictions
Utility — 5/6; Sedans — 28/37; Cycles — 6/8; Coupes — 13/18; SUVs — 26/49; Off-Road — 27/53; Motorcycles — 23/52; Compacts — 6/14; Muscle — 30/72; Sports Classics — 16/39; Sports — 30/97; Super — 11/53
Utility — 5/6
Sedans — 28/37
Cycles — 6/8
Coupes — 13/18
SUVs — 26/49
Off-Road — 27/53
Motorcycles — 23/52
Compacts — 6/14
Muscle — 30/72
Sports Classics — 16/39
Sports — 30/97
Super — 11/53
Race route
Lap length | 4.45 km |
Primary checkpoints | 22/100 |
Average distance between checkpoints | 193.35 m |
Elevation change | — |
Race features
Custom vehicles | All available |
Catchup | Allowed |
Slipstream | Allowed |
Ghost to first checkpoint | Off |
Anti grief ghosting | Off |
Vehicle boosts | Disabled |
Default race mode | Standard |
Can exit vehicle in GTA mode | Yes |
Stunt RP bonus | No |
Disable "Wrong Way" | No |
Grid | Unknown |
Default number of laps | 1 |
General info
Traffic | Off |
Pedestrians | On |
Animals | N/A |
Wanted levels | Off |
Weather | ☀️ Bright |
Time of day | Noon (12:00) |
Bounds | Races in this area |
Map objects info
(Static) props (unique) | 71/200 (17) |
Dynamic props (unique) | 3/20 (2) |
Fixture removals | — |
Pickups | — |
Units | — |
Templates | — |
Flags
Available only in | Plus |