Run To The Hills job image
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Run To The Hills

v6 · LapRaceTransform Race for 30 players · Playstation 5

Race from the city to the hills and back again in a selection of fun cars on the finest roads. Featuring the T20, Cyclone II, Emerus, Omnis and Blackfin.

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Version history Had different names
Social Club tags: transform, purerace


Vehicle classes

You will be able to choose any custom vehicles from these classes. Only stock vehicles are subject to restrictions
Sports — 86/98

Sports — 86/98

Any custom vehicle
Corsita
10F
10F Widebody
SM722
Sentinel Classic Widebody
Omnis e-GT
Panthere
Hotring Everon
300R
Hotring Hellfire
Itali GTO Stinger TT
La Coureuse

Default vehicle

Itali GTO(Sports)

Blimp Message

Tiki Blinders


Race route

Lap length

13.92 km

Primary checkpoints

71/200

Average distance

between checkpoints

193.40 m

Elevation change

Race features

Custom vehicles

All available

Catchup

Disabled

Slipstream

Allowed

Ghost to first checkpoint

Off

Anti grief ghosting

Off

Vehicle boosts

Disabled

Default race mode

Standard

Can exit vehicle in GTA mode

Yes

Stunt RP bonus

No

Disable "Wrong Way"

No

Grid

5x12, Medium

Default number of laps

1

General info

Traffic

OffLocked

Pedestrians

Off

Animals

No

Wanted levels

Off

Weather

ClearLocked

Time of day

Noon (12:00)

Bounds

Races in this area

Default radio station

Vinewood Boulevard

Map objects info

(Static) props

(unique)

35/300 (12)

Dynamic props

1/20

Fixture removals

(unique)

100/100 (18)

Pickups

Units

Templates

Extra info

Data file language

Plus

Internal type

Plus

Internal subtype

Plus

In-game category

Plus

Race internal subtype

Plus

Flags

Available only in

Plus

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