Run To The Hills
v6 · LapRace — Transform Race for 30 players · Playstation 5
Race from the city to the hills and back again in a selection of fun cars on the finest roads. Featuring the T20, Cyclone II, Emerus, Omnis and Blackfin.
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- Updatedover 1 year ago
- Addedalmost 2 years ago
- Last SC sync12 days ago
- Next sync Plus
Vehicle classes
You will be able to choose any custom vehicles from these classes. Only stock vehicles are subject to restrictions
Sports — 86/98
Sports — 86/98
Transform vehicles 8/12
Blimp Message
Tiki Blinders
Race route
Lap length | 13.92 km |
Primary checkpoints | 71/200 |
Average distance between checkpoints | 193.40 m |
Elevation change | — |
Race features
Custom vehicles | All available |
Catchup | Disabled |
Slipstream | Allowed |
Ghost to first checkpoint | Off |
Anti grief ghosting | Off |
Vehicle boosts | Disabled |
Default race mode | Standard |
Can exit vehicle in GTA mode | Yes |
Stunt RP bonus | No |
Disable "Wrong Way" | No |
Grid | 5x12, Medium |
Default number of laps | 1 |
General info
Traffic | OffLocked |
Pedestrians | Off |
Animals | No |
Wanted levels | Off |
Weather | ClearLocked |
Time of day | Noon (12:00) |
Bounds | Races in this area |
Default radio station | Vinewood Boulevard |
Map objects info
(Static) props (unique) | 35/300 (12) |
Dynamic props | 1/20 |
Fixture removals (unique) | 100/100 (18) |
Pickups | — |
Units | — |
Templates | — |
Extra info
Data file language | Plus |
Internal type | Plus |
Internal subtype | Plus |
In-game category | Plus |
Race internal subtype | Plus |
Flags
Available only in | Plus |