This job was deleted from Social Club by its author.

Cops vs Robbers
v1 · 5+LapRace — Transform Race for 16 players · Playstation 4 (plus PS5)
This is a game where 1 player that will be the robber chooses a car and drives of the rest of the player are gonna be cops. The robber gets a 30 sec headstart than the cops can go and catch the robber, the robber cant go out of his car and cant respawn to avoid the cops. The only way for the robber to win is by still able to drive after 30 minuts other whys the cops have won than everybody can respawn and do it again.
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- Addedalmost 4 years ago
- Last SC syncabout 1 month ago
Vehicle classes
You will be able to choose any custom vehicles from these classes. Only stock vehicles are subject to restrictions
Cycles — 6/8
Cycles — 6/8
Transform vehicles 10/12
Race route
Lap length | 1.76 km |
Secondary route | +12.65 % (1.98 km) |
Primary checkpoints (secondary checkpoints) | 51/100 (45/51) |
Average distance between checkpoints | 33.77 m |
Elevation change | 0.03 m |
Race features
Custom vehicles | All available |
Catchup | Allowed |
Slipstream | Allowed |
Ghost to first checkpoint | Off |
Anti grief ghosting | Off |
Vehicle boosts | Allowed |
Default race mode | Standard |
Can exit vehicle in GTA mode | Yes |
Stunt RP bonus | Yes |
Disable "Wrong Way" | No |
Grid | 7x9, Small |
Default number of laps | 5 |
General info
Traffic | HighLocked |
Pedestrians | Off |
Animals | N/A |
Wanted levels | On (Max. 5 Stars) |
Weather | ☀️ BrightLocked |
Time of day | 🌃 Night (21:00) |
Bounds | Races in this area |
Default radio station | The Lab |
Map objects info
(Static) props | — |
Dynamic props | — |
Fixture removals | — |
Pickups | — |
Units | — |
Templates | — |
Extra info
Data file language | Plus |
Internal type | Plus |
Internal subtype | Plus |
In-game category | Plus |
Race internal subtype | Plus |
Flags
Available only in | Plus |